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A Fun Filled Day for the Family – Demonstrations! Food! Awards!

Medals for 1st, 2nd, & 3rd Place

Early Registration Price $40 (September 28)/Regular Price $50

 

 

Mini Ninja (Age 3 ½ - 5) Events – 11:30 am

 

Capture the Dragon Tail – Students have a flag tucked behind their belts. The first student to pull out a flag without dropping it gets one point. Grabs and escapes are allowed. No strikes allowed. Three points win the match!

Obstacle Course – Students navigate through a Ninja Obstacle Course where they demonstrate karate techniques. Time to complete the course is measured. One second is added to time per missed obstacle.

Animals’ Striking Powers – Students perform “Animals Striking Powers” form. The students are scored for memory of the powers, technique, and remembering to use left and right sides.

 

 

Shogun Events (11-Adult) – 9 am

Ninja (White – Orange Ranks) Events (Age 6-7) –12:30 pm

Advanced Ninja/Advanced Samurai Events (Yellow and Up) (Age 6-10) –3:00 pm

Samurai Events (Age 8-10) – 3:00 pm

 

Capture the Dragon Tail (All Ranks and Ages – Sparring registration required for Orange and Higher Belts) – Students have a flag tucked behind their belts. The first student to pull out a flag without dropping it gets one point. Grabs and escapes are allowed. No strikes allowed. Three points win the match!

 

WKF Sparring (All Ages/White Orange Belt and Above) – Students wear protective gear and practice their strikes with an opponent. Points are awarded based on technique, placement, power, balance and “kime” (finishing). Punches are awarded “jugo” (one point). Kicks to the middle are awarded “wazari” (two points). Head kicks or sweep with scoring technique “ippon” (three points). Eight points or most points in two minutes wins the match!

 

Weapons Sparring (Advanced Ninjas/Weapons Shoguns Only) – Students wear protective gear and practice their foam hanbo strikes with an opponent. Points are awarded based on technique, placement, power, balance and “kime” (finishing). The first correct technique touching the following targets is awarded Ippon (One Point): Head, Shoulder Blade, Elbow, Wrist, Knee, Ribs, Stomach. Five Points wins the match!

 

Kata (All Students) – Students perform their favorite kata. The students are scored for memory of the correct movements as well as demonstration of proper timing, power, balance, breathing, and focus. Students may choose from tradition, weapons, or creative kata.

 

Team Kata (Shoguns Only) – Students of three perform a kata in unison. Scoring is based on harmony of movements in addition to regular kata scoring criteria. Bunkai demonstration required for full points.

Fall Games Karate Tournament - October 12

$50.00Price